I’m trying to create a grapple sort of system and when I’m trying to find the nearest object, it returns this error:
NullReferenceException: Object reference not set to an instance of an object
Grappler.<Update>g__FindClosestObject|5_0 (System.Single range) (at Assets/Scripts/Grappler.cs:80)
Grappler.Update () (at Assets/Scripts/Grappler.cs:27)
This is the code in question
GameObject FindClosestObject(float range)
{
GameObject[] objects = GameObject.FindGameObjectsWithTag("Object");
GameObject closest = null;
foreach(GameObject i in objects)
{
float distance = Vector3.Distance(transform.position, i.transform.position);
float closestDistance = Vector3.Distance(transform.position, closest.transform.position);
if (distance <= closestDistance)
{
closest = i;
}
}
return closest;
}