*Issue with Marker Placement on Imported .fbx Objects in Unity
I’m currently working on a Unity project where I need to place markers on objects imported from *.fbx files. The selection of these objects works fine, but when I try to place a marker, the marker doesn’t appear on the object. This issue only occurs with objects imported from *.fbx files. I’ve ensured that the colliders are properly set up and have tested various scripts and settings, but the problem persists. The marker placement works correctly on basic Unity objects like cubes but not on the imported models.
Has anyone encountered a similar issue or can suggest a solution?