Hi,
I generated a memory profiler snapshot using API
UnityEngine.Profiling.Memory.Experimental.MemoryProfiler.TakeSnapshot(snapshotPath, onSnapshotReceived);
ran above script from a build debug menu in android - Snapshot is generated but when I tried importing it to same unity profiler from which local build was generated unity says:
“Profiler data stream has invalid signature. Was this Profiler data captured in a newer Unity version?”
Version of unity used is 2019.4.21f1
Please help . is this a known issue or any work around for the same?