Issue with Particle System

Hello, not sure if this is the correct place to put this.

I have a particle system that works swimmingly in the editor. The material I’m using has a mobile shader (Mobile/Particles/Alpha Blended). But the particles don’t seem to show up when I put it on an iOS device.

What should I look at to help debug this problem?

Thanks!

I found that in my ProjectSettings/Graphics the shader was not included in my “Always Included Shaders”. I added it, but, the particles still did not appear.

I also added the material to my Resources folder.

Try other materials, or just use whatever material your version of Unity injects when the PS is created. If you’re not sure and have already changed this one, make a fresh PS, dig into the rendering tab, figure out the material, and use it in the PS you’re talking about.

That’s a good idea; I will try with a material that indeed works on another object.