Issue with port game to Linux.

Hi,

I’m trying to port my game into Linux, but struggle with an issue. I’m selected linux build x86_x64 and after build move all files into 16-th version of Ubuntu, which run on VMware. But when I’m trying to run the game I have an enormous behaviour.

The game run, I can hear the sound, but nothing appear on the screen except the blue scren. And don’t know why, can anybody help me?

Initially game develops on Windows.

You try the game on a real machine with Linux? Some virtualization software doesn’t go well with graphics acceleration.

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By default your Linux guest will be using software rendering instead of utilizing the GPU. Most games won’t do well in that environment. You could try enabling gpu pass through on your host and setting up the proper driver in your guest OS, though if you do still encounter problems with your game it isn’t telling you anything you can use. Testing games using virtual machines is just non-sense unless you’re testing a headless server build. Use a real Linux box.