Hello, I am trying to collaborate with other team members on a project, but when I make a change and check it in, everyone else sees the change but it doesn’t update their workspaces when they refresh. Why isn’t Unity reflecting the change in the project?
If „refresh“ is the equivalent to „fetch“ in git (and judging by its name „refresh“ I suppose it is exactly that) then this only updates the history (eg you can see changes in the GUI) but does not apply the content. To that end you may have to find the equivalent of the „pull“ command.
Are you using local repos or cloud repos? If you are using cloud repos, you won’t need to push/pull your branches. The changes are directly submitted to the cloud repo and you can download them if you update your workspace.
If you open a ticket at devops-vcs-support@unity3d.com, we can try to debug what’s happening in your specific scenario.