I have 5 GameObjects in total (more specifically planes) I want to be able to disable 4 Objects with 1 still displaying, randomly… so it can be a different GameObject (out of the 5) each time.
The script is incomplete as of yet but it keeps on telling me I’m having an issue on lines 10 - 18, more specifically just after the functionStart.
halp :3
var LeftButton1 : GameObject;
var LeftButton2 : GameObject;
var leftButton3 : GameObject;
var leftButton4 : GameObject;
var leftButton5 : GameObject;
var randNumber: int;
function Start () {
var leftButton1.active = false;
var leftButton2.active = false;
var leftButton3.active = false;
var leftButton4.active = false;
var leftButton5.active = false;
}
function Update () {
randNumber = Random.Range(1,5);
if(randNumber == 1){
var leftButton1.active = true;
var leftButton2.active = false;
var leftButton3.active = false;
var leftButton4.active = false;
var leftButton5.active = false;
if(else){
var leftButton1.active = false;
var leftButton2.active = false;
var leftButton3.active = false;
var leftButton4.active = false;
var leftButton5.active = false;
}
}
}