I haven’t been able to use the new Rider integration package in Unity 2019.2.
After deleting the .dll as instructed (that Rider put that), I always get the following error when I try to open the solution from Unity.
Win32Exception: The system cannot find the file specified.
System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) (at <0079a30f96a047348857e1cecc6c638a>:0)
System.Diagnostics.Process.Start () (at <0079a30f96a047348857e1cecc6c638a>:0)
(wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
Packages.Rider.Editor.RiderScriptEditor.OpenProject (System.String path, System.Int32 line, System.Int32 column) (at Library/PackageCache/com.unity.ide.rider@1.0.8/Rider/Editor/RiderScriptEditor.cs:92)
UnityEditor.CodeEditorProjectSync.OpenProjectFileUnlessInBatchMode () (at C:/buildslave/unity/build/Editor/Mono/CodeEditor/CodeEditorProjectSync.cs:55)
UnityEditor.CodeEditorProjectSync.SyncAndOpenSolution () (at C:/buildslave/unity/build/Editor/Mono/CodeEditor/CodeEditorProjectSync.cs:44)
Any ideas?