Issue with screen space reflection when baking lightmap

Hi everyone,

I’m new to this forum so I hope I’m in the good section.
Here’s my problem:

when I’ve baked my lightmaps, some of my post process effects didn’t worked anymore, especially my screen space reflection. I’m using Unity 5.5 and it seem’s that this problem doesn’t occur in Unity 5.4 and olders.

My rendering path is set on deferred and I’m using the new post-process stack (which is incredible btw).

Some screenshots:
Post process settings: Dropbox

My camera settings: Dropbox

My material settings: Dropbox

My render: Dropbox

Hope you guys can help me :slight_smile:

Gabriel

Someone? Up?

Use Shadowmask or Baked Indirect Lightmap. Had the same problem.