We tried the sample found here: Engine Developer Portal (
vuforia-samples-hololens-unity-6-1-9-earlyaccess.zip) and followed the documentation found on the same page (
Documentation-and-Release-Notes-6-1-9-earlyaccess.zip) and although it worked on the Hololens using Unity 5.4.0, but with Unity 5.5.0 there is an issue on the Hololens. It does detect the image needed to associate it with an object, however when moving our head around the object, it moves around in the opposite direction of where looking (for example if you look left, it moves a bit right). However as I mentioned in Unity 5.4 on the Hololens it stays rock solid and it also works just fine using Unity 5.5 on a web cam (but not Hololens).
We have to use the Unity 5.5 features since there is a lot of support specifically for the Hololens.
Please let us know if you have any ideas.
Has anyone got any marker tracking working reliably on the Hololens with Unity 5.5? If so please let us know.
Thank you in advance for your time!
Stephen