Issues after downloading obb file

Hello,

I have an app that’s over 100mb so to get it onto to Google Play I’m using the split binary option in Unity 4.0. I’ve gotten it so my app will download the obb file but for some reason my app doesn’t fully function after the download. All my scene files load but the part of my camera script that controls moving the camera doesn’t work. It’s weird because my code in the Update function to detect touches seems to be fine but the code in the LateUpdate of the same script seems completely non-functional. There are other little things missing that I can deal with but without a working camera I can’t publish. For what it’s worth I’m using NGUI for my UI but everything else is standard Unity code.

Is anyone else experiencing issues with the split apk function?

Thanks!

Is anyone using the split application option in Unity 4? Has it been successful? Have there been any hidden issues or was it all straightforward and just worked? Just looking for some kind of response…

There are already several applications released that use the “split application” option.
It sounds like you may have found a corner case - if you could report it (through the menu option “Report A Bug”) and attach your project we can have a look to see if we missed something.

Thanks.

Ok, I’ve reported the bug: case 506782.

Thanks!