Issues Compiling Android ARM64

ISSUE: When unity exports or builds AAB or APK, Google Play Console will not accept the package because the game package is not made with ARM64 architecture.

RESOLUTION: Change Scripting Back-end to IL2CPP
Go to: Edit > Project Settings > Player > Other Settings (its a fold out blade) > Configuration (section of blade).
Change MONO to IL2CPP.

This will make ARM64 available.

REF:

When I tried searching for a solution to this problem, I did not see it initially. So I figured I would post the solution I found here.

Were you using Bing perhaps? Or Alta Vista?

Google returns nothing but the correct answer for the first page at least.

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Ha! I use duck duck go.
But it still wasn’t in the forums, but it might as well be in the forums too.

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