issues getting XR interaction to work correctly

im having some issue with my project for school its hard to explain but i will do my best
theres 2 main issues im having
https://drive.google.com/file/d/1UPDxElKTrFMAzIy2bRXNPTbsFU8dek_6/view?usp=drive_link
this link will provide a video for 1 issue
the other is when i exit playmode and go to continue working everything that i have added to the cockpit asset gets seperated and moved from its proper location and repositioned somewhere else
i reset the origin for everything but they are still in different areas on the screen and its a nightmare to try and reposition objects every single time i go in and out of playmode
does anyone have any suggestions
if you could do a video to walk through how to fix it and what is causing these problems
or go into good detail for my understanding it would be appreciated

Hey so I noticed in your video that you have the input manager in your scene separately from the xr rig. I’m not sure what the hierarchy for your rig looks like, but the prefab for it in our sample scene has the input manager as a part of it.

I’m wondering if your issues are related to duplicate input, xr interaction manager and input action manager objects.

The rig itself that you want to be positioning in the right spot is a child of this. The prefab setup is nested to have those managers at the top, and the xr origin rig underneath.

Have you tried grabbing the latest xri version (2.5.0), and loading up the starter asset sample scene and seeing if you can repro this issue?

Now all that aside, it’s worth noting that right now outside of play mode in the editor, you’re going to have trouble positioning your rig to be floor aligned and have a specific offset in the scene. That’s because the default for OpenXR is stage mode tracking and that doesn’t support recentering. We’re working on improving this for the next major release of OpenXR, but right now big you want to do recentering you might want to try device based tracking, which will recentering based on the hmd position.

i have made the adjustments to the heirarchy as suggested and it did definately help
but im still having issues with proper spawn point when i hit play as shown in the vid link below
aswell as keeping the objects ive added to the scene in the same place at all times
i have made them children to the cockpit and it doesnt seem to really matter
they always get relocated when i leave play mode
im uploading asset zip as soon as its done compiling if anyone has any suggestions it be very appreciated

https://drive.google.com/file/d/1Vba2zUNPAcTXPfKqQ611hGSgl5iNGs7L/view?usp=drive_link

https://drive.google.com/file/d/12CHB3UJZSR3hZRAOVqruQBIB-kwK-Kcq/view?usp=drive_link