I got the error:
Unexpected exception when trying to initialize communication: System.NullReferenceException: Object reference not set to an instance of an object
at Unity.MLAgents.RpcCommunicator.Initialize (Unity.MLAgents.CommunicatorInitParameters initParameters, Unity.MLAgents.UnityRLInitParameters& initParametersOut) [0x000d5] in
if I try to train with raytracing enabled under project settings → Quality → HDRP → HDRPasset → rendering →
realtime raytracing preview.
Raytracing isn’t critical for my project. I was just wondering if it’s something that’s not supported yet or if I’m doing something wrong.