Hi, I made a 3d model of a solar panel park in context capture using photogrammetry.
Now I’m trying to get it into Unity, but I have a problem with the textures.
This is the model in the windows “3d Viewer”:
This is how it looks when I put it into Unity:
Since I can only upload 2 attachments on here I’ve uploaded 2 more to imgur.
You can see the files in the folder (there’s 3 “texture” files for the fbx file)
You can also see the how the “texture” file looks and hopefully that can give some context.
If any additional info is needed please feel free to ask for it.
Any and all help is appreciated.