Issues with Input

Hi, I have a game working fine in android/ios but when I build the game in wp8 (Master/ARM) when i do a single tap it counts as multiple taps, has anyone encountered or fixed this problem?

If you are using NGUI, untick “Use mouse” from your UI Camera script (in the inspector).

My bad, i have a script that detects the touch input in every “touchable” object, this script sends a message with SendMessage(“OnMouseDown”);
looks like this has a strange behavior on wp8 and every object in the scene is receiving the message. Im currently working on this.

EDIT: Solved! i was using void OnMouseDown () for getting the message, looks like on WP8 a single touch count as a click too, so i was getting 2 OnMouseDown calls, just changed all the method names and now it works fine :slight_smile: