Issues with lightning on terrain

Please see this gif:

Link to Gif

I’m currently having 2 issues with lightning on terrain - can you help me and point me the direction of the root causes:

  1. Why is the light stopping on “tiles”
  2. why is the light so different on the terrain than on the wood.

Thank you!

I’m assuming you’re using forward rendering, which would be good to mention.

Then my first guess is that the scale of the tiles is not 1 and there is bug in Unity in determining which object is affected by the lighting (not lightning) if the scale of an object is not 1. Try using a scale of 1 for the tiles as a workaround.