The first issue is with IGhostDefaultOverridesModifier. Any additions or removals from overrides aren’t reflected in the generated code. I did follow the manual by including my declaration in an assembly ending in .NetCodeGen
The second issue seems to occur when using Loopback NetworkEndPoints. The console spams out the following message:
Large serverTick prediction error. Server tick rollback to 281 delta: -10.82098
UnityEngine.Debug:LogError (object)
Unity.NetCode.NetworkTimeSystem:OnUpdate () (at Library/PackageCache/com.unity.netcode@0.5.0-preview.5/Runtime/Connection/NetworkTimeSystem.cs:201)
Unity.Entities.SystemBase:Update () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/SystemBase.cs:399)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystemGroup.cs:435)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystemGroup.cs:387)
Unity.Entities.ComponentSystem:Update () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystem.cs:113)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystemGroup.cs:435)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystemGroup.cs:387)
Unity.Entities.ComponentSystem:Update () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystem.cs:113)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystemGroup.cs:435)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystemGroup.cs:387)
Unity.Entities.ComponentSystem:Update () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ComponentSystem.cs:113)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at Library/PackageCache/com.unity.entities@0.16.0-preview.21/Unity.Entities/ScriptBehaviourUpdateOrder.cs:333)