I’ve built a couple of textured assets. I would like to sell them on the Unity Asset Store.
I have sent the package to be checked and received the following email.
"Thanks very much for your submission to the Asset Store. ‘Asset Set - Gradient Ocean’ has been declined. You must include a .prefab file for each .fbx or .obj file in your package. Please create a .prefab for each .fbx or .obj with each option of textures and materials and put them within your folder structure. Please use a Prefabs folder to hold all of your .prefab files. (Unity Asset Store Submission Guidelines - Asset Store, Section 4.1.e) "
I created a .prefab for every single .fbx. (I’m not sure I did this right)
41 .prefabs share one material and one texture.
I created a folder structure for the .prefabs
I created a sample scene (I am not sure if that is allowed)
My package was rejected anyway ( ͡° ͜ʖ ͡°). I’ve attached pictures from my project. Can you tell me what is wrong here? I only recently started using Unity. Please forgive me if I have made gross mistakes.
Hi, I also ran into such a problem.
I’ve sorted all the materials, models and textures into separate folders, but I don’t understand what I need to upload to the prefabs folder.
Can you please tell me what should be in the Prefabs folder