Issues with sending events from Multiplay server.

Hey, I’m having issues with sending analytics events from a Linux (Ubuntu) multiplay server running an instance of the game. Sending the events returns the AnalyticsResult.Ok result, however these are not receieved on the Unity Analytics Dashboard. I’m not quite sure how to proceed with determining why these messages are not recieved, so any ideas would be wonderful.

@JoshuaStevenson

I don’t have easy access to a Linux box to test this, so it might be worth sending in a bug report:

They will try to reproduce it and hand it off to the engineering team on the engine side of the Analytics service.

Also, a Charles Proxy capture on the Linux box would be helpful