Hi all. I’m currently trying to set up a project that uses multiple displays on Unity 2022.3.8f1.
I’ve noticed that when creating builds of my project, UI elements like Buttons work perfectly, but sliders and scrollbars do not work properly. When clicking on a handle, I receive an indication that the handle is being clicked on and interacted with, but the handle does not follow the mouse drag.
I’ve currently got Active Input Handling set to “Both” in the player settings, and have an Input System UI Input Module in my scene as well. One of the packages I’m using has a dependency on the new Input System, so I can’t just revert to the old one either.
I’d really appreciate any kind of help troubleshooting this issue!