i am confuse
I make the project, and now this is gone, I use for debug, quickly, UnityEngine.Input.GetKeyDown, etc.
but I see this is gone for newer unity version
and in 2019.4 it remains fine.
how to quickly call keyboard commands for debug purpose in newer unity, i am maybe going mad I do not understand this is missing, also no legacy class anywhere
is this stripped now from UnityEngine API ver 2021.1 + ???