So… This is my first question on forum so I hope you will understand. I working in unity for a lot of time and now I decide to make I game. I wanna make game what is based of this:
main city in world generator.
So how it would look: you live in city what will never change and around city is world generator
I could say that minecraft is good example: in world generator are villages. But this city is middle and world generator will go around.
If you don’t understand I will explain it again. P.S. This is really important to me.
if you are asking “is it possible”, the answer is “yes” most of the time in here
but actually i don’t understand quite well. This is what i get: the city is manually designed and doesn’t change, but the world outside is dynamic, random generated and changes. Or you are talking about spawning a city in a random generated world?
LOL regardless of course both of what you just said is possible, just one will require more work than the other LOL.
But yeah I didn’t understand him either lol.
Yeah Lol I saw that I didn’t set question very well. But SunnyChow you get good some parts of my question.
So (Again because I’m stupid :() I have one world generator, quite good and when you open it it generate whole map every where, so I wanted to make a hole in that world generator for my little city. I know you guys still don’t get it…