Item/Power-Up Storage

Hi folks, I’m tryna figure out, how to store items like in angry birds where you can buy some power ups and reference the items to buttons in the game scene.
Of course I tried to find a tutorial or something, but none of them are like what I want.

The PlayerPrefs lets you store data persistently on the device.

JSON serialization can let you store more complex data structures easily as a single string.

If you’re concerned about users cheating, it will be necessary to set up a remote receipt validation server and track user identities to what they have purchased. I’d wait on that part as it’s a significant engineering lift.