Item triggered 3dtext PLZ HELP!!!

When an item is triggered the 3d text = “TEXT”
Plz show me how

Please elaborate next time and avoid "write my code " questions or the mods will remove this .

Anyway this is what you do.

  1. Get item object or its state “triggered” for your item, you can do this with GameObject.Find type commands
  2. Get the 3dText Component and its member “text”, GameObject.Get/AddCompoent
  3. Write a condition block
  4. When the triggered == true, 3d.text = text;

you should read up on these too;