Hi… I have a serializable (Unity - Scripting API: Serializable) of arrays of Textures, and cannot figure out how to iterate through all of it…
class Themes extends System.Object {
var Theme1 : Texture2D[];
var Theme2 : Texture2D[];
var Theme3 : Texture2D[];
}
var defaultThemes = Themes ();
That is the coding I have, but I can’t get it to go from Theme1, to Theme2, then Theme3, etc. I’m new to this kind of complex arrays, sorry if this is really easy…
Thanks!