It's a simple Twril, time, voronoi node in Unity HDRP, but it doesn't work.

It’s a simple node where voronoi has to go round and round, and it works in URP, but it doesn’t work in HDRP.
We tested the 21, 22, and 23 versions of the same version
It’s not working on HDRP
Is there any other way?

It works when I play it, but I can’t see it in the scene view. Is there a way to see it?

Did you enable “always refresh” in the scene view settings ?

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Can you be more specific about what’s not working? Does it render as pink in HDRP? Does it draw correctly but just not move? What results are you getting?

URP always works, so it’s something I didn’t consider
I’ve always checked the refresh and it’s working properly
Thank you.