Its one thing to pirate, but to openly admit it on youtube is a level of stupidity I don’t think i’ve encountered before.
Sure, he’s called the bluff though, who’s going to do anything about a $1 app
So here’s the question that you all want to know the answer to…
If you can detect the app is missing its DRM, will apple detect that you’ve embedded a meatspin, goatse, tubgirl or lemonparty into the app?
(If you don’t know what any of those proper nouns are, don’t ask.)
Probably as well, if you dig into Apple’s TOS and whatnot, but I was just trying say that redirecting the user to some terrible website, or displaying offensive content shouldn’t be the direction you should be going towards.
Please don’t embed something like that in your app, you could inadvertently affect all of us by doing that.
When the Hot Coffee scandal hit Rockstar the whole game industry was affected. Small studios all over the world suddenly found it impossible to be able to afford the business insurance they require to be able to get contracts from publishers because insurance companies suddenly became very concerned about what those studios might embed in their games that would cost them millions of dollars.
If you stick something like meatspin in your app, at a minimum Apple’s going to take it out on every app you ever submit again, but potentially they could change their already slow review system to do ridiculous testing and slow everything down for all of us even worse!
The best thing to do is if you detected DRM is missing, revert it to the Lite version or start showing ads. It’s the best defense - you still making money and pirates will suck it up.
If you can get them to report their position, why not call in an airstrike? A successful air strike is 100% guaranteed to prevent future piracy from that individual.
I think the coolest piracy-detection feature would be to have the app register with a server, preferably with the GPS info. (another request for the iPhone Enhancement Pack?) Then you could augment the usual download/upgrade/geography stats with pirated/geography stats (another slice on the AppViz pie chart).
But I see from another thread that Apple approval might require a prompt for the upload like, “would you like to register this pirated copy?”
Ultimately if you make a good enough game, then piracy doesn’t matte - as much. It’s an easy target to blame, but the reality is that most games are just pretty bad and wouldn’t sell anyway.