Hello, I wonder if it’s possible to create my own Transform , to override the classic Transform, like Rect Transform ? Or if there is a way to get the same result ?
I think so, heres a link to create custom ui elements, its a good place to start. Unity Connect
No, the Transform as well as the RectTransform class are sealed classes. You can’t derive your own class from them. So you always need to use either a Transform or a RectTransform on your gameobject.
However you can create your own component, derived from MonoBehaviour which could wrap any properties of the Transform if necessary. However without more information we can’t suggest anything