iTween another problem with MoveUpdate 2 questions

Hello,

I have a gameObject and which starts out at -13 in the Z position and I want it to end at 1.5 in the z position

var myObject : GameObject;

function Update () 
{
	iTween.MoveUpdate(myObject,{"z": 1.5, "time":8, "onComplete":"SideLeft"});
}

It starts out fine and almost gets to 1.5 but seems to stop just before the end? here are some of the end positions:

1.499995
1.497407
1.499995
1.499998

It seems like it has taken a minute to get from 1.499995 to 1.99998 but never gets to 1.5?

And Im still confused as to why the animation or movement of the object starts out fast and then slows at the end? Nothing I try gets the animation or movement of the object to go from -13 in Z to 1.5 in Z at the same speed?

Anyone have any clues as to how to solve these problems?

Look in the documentation for “easeType”. I’ll double check the dial-in values to make sure objects are arriving correctly with MoveTo

This video series is pretty old at this point but somewhere between video one and two I talk about ease curves and iTween: http://www.youtube.com/watch?v=DeIvUfK1PMQ&feature=youtube_gdata_player