I’ve recently discovered iTween and it looks great, but I’ve been unable to animate a character (using traditional animation clips) for walking and running while having the object move around on a path. As soon as I play the iTween animation, the character animation stops. Stop the iTween animation and the character animation resumes. I’m not sure if this is an ‘abuse’ of the library or not, should this work?
It turned I set the wrong animation clip to loop so the one on the character would only run once. /facepalm.
It works great when you don’t do anything stupid