iTween Reversing Fade?

Hey guys iTween question.

Situation: I play Fade on a gameobject. It is now permenently faded.

Question: How do i revert/reverse the fading?

Currently the gameobject is completely transparent. I would like it to fade only once, and then next time i activate the game object, it will have 0% transparency.

Is this even possible?

first you shouldn’t fade to zero if you want to reverse
@username

float firstFadeValue = 0.1;
float secondeFadeValue = 1/firstFadeValue ;

// fading
iTween.FadeTo(gameobject, iTween.Hash("alpha", fadeValue, "time", 2));

// reverse fading
iTween.FadeTo(gameobject, iTween.Hash("alpha", secondeFadeValue, "time", 2));