iTween Reversing Fade?

Hey guys iTween question.

Situation: I play Fade on a gameobject. It is now permenently faded.

Question: How do i revert/reverse the fading?

Currently the gameobject is completely transparent. I would like it to fade only once, and then next time i activate the game object, it will have 0% transparency.

Is this even possible?
Thanks

For fade out use following code

iTween.FadeTo(this.gameObject,iTween.Hash(“alpha”,0,“time”,1.0f,“OnComplete”,“fadeInObject”));

For Fade In :

void fadeInObject()
{
iTween.FadeTo(this.gameObject,iTween.Hash(“alpha”,1,“time”,1.0f));
}

I cant post a comment for some reason.
Anyways, im using the iTween editor. i tried fadeto alpha 1, time 0. Didn’t work.

I fade the object, then deactivate it. But before i deactivate, i run the fadeto alpha 1. Next time i activate the object, it fades down again.