So I’m starting to work with iTween which looks to be tremendously powerful. However, I’m running into a weird problem. I’m using:
function Start(){
Debug.Log("I'm itweening");
iTween.RotateTo(leftDoor, Vector3(0,150,0), 3);
}
This will rotate the Collider (box or mesh) that I can see if the object is selected, but it doesn’t rotate the geometry. Am I using iTween wrong?