iTweenPath Issues in windows?

I added the iTweenPath asset package to a blank unity project, to test it out. I am on windows and have the latest unity available. I dont get any errors, however when I add the iTweenPath to the scene, on any object or camera, I do not get the nice transform gizmos for each node, like the ones in the demo video. It is still useable, but I have to supply vector3 numbers for each node I create.

I have not added any code to the scene or made any modifications to the code in iTweenPath or iTween. Just dragged the iTweenPath.cs to the camera.

I am a new unity and iTween user so if it is something easy I missed then please help me out.

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I can’t tell from your screenshots because they’re effing tiny, but make sure you check the box that says “Show Handles” or something to that effect. Otherwise it won’t draw them so you can’t move them around.