I’m going to finish modelling a small part of my schools campus (A squared off section) in about an hour. What I need to do with this model is import it into unity, and then just rig it up so that I can swivel around the model, zoom in a little, and then when you click on a building, or object, a caption with some info appears.
Can I do this within my time constraint? I’m working full pace, but once I’m done modelling Unity will slow me down a lot.
The entire model consists of about 100 objects. If I join them all together into one object, will this make importing it and getting the rotation scripts running work easier?
Yeah, I’m using the built in mouse orbit script right now, thanks!
I just need to modify it to use WASD keys in order to determine the direction of orbit, but don’t understand UnityScript. (Python is my thing). Could you perhaps provide me with a quick fix for this?
EDIT: Fixed, I have the camera now rotating as intended.