I've released my second game , what do you guys think :D

Hey guys, I’ve recently released my second game ,which is a hyper casual type of game, I’ve been working on this game for about 3-4 months, mostly just looking at the editor :smile:, I would love if you guys could give me some feedback on it. Links are below;
Google Play: https://play.google.com/store/apps/details?id=com.Grbz.outnew

App Store: https://apps.apple.com/us/app/circle-shooters/id1471340754?l=tr&ls=1
Have Fun!!!

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That’s a well made game. I really like the visual polish to it, how the new obstacles expand outward and how you can see where you’ve hit it previously with the paint splatters.

I do think that the video ad part of it is poorly communicated though. A play button with a ring around it doesnt say watch this video ad to get a reward to me. I was pressing it thinking it gets me back to playing faster.

A post with little more than links to your game doesn’t belong in General Discussion.

Edit: While we’re at it please don’t create multiple threads. Spamming is against the rules.

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Whats the difference from for example frosted’s steam page feedback thread? Both asking for feedback.

I do agree that it’s kinda unfair that our post was allowed to stay up. I do tend to think of it as a perk for being an active, dedicated long time forum member though. We see a lot of the same names pop up in thread after thread here, and I would expect pretty naturally that if any of the regular users posted a similar thread it’d be better received. Unfair? Kinda, but not totally. Membership has its privileges.

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It might seem like a small thing, but its nepotism, and its a ugly practice. Nothing against you offcourse. I think both this and your thread adds to a discussion. Just let them be

I don’t know if I’d call it nepotism. Building a social network and community membership is a valuable thing in any endeavor.

So to get this thread back on track, OP I think the game looks fun and reasonably well polished for what it is.

I definately think next time you should soft launch first ( no mobile game should ever launch without a soft launch unless you are 100% sure of what your retention and engagement stats will be), as in launch the game in a specific tier 1 territory (canada and australia are good ones to use) as well as potentially a tier 2 and 3 territory (think somewhere like poland and somewhere like vietnam) to gauge user engagement and retention and then work on upping those numbers before doing a full launch, you will likely find you end up with very nice stats compared to current performance.

Other than that I think youve done great on this and should feel proud!

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One major aspect for me is that @frosted is very active with this community. He didn’t just show up out of nowhere, create a thread for his game, and then was never seen again. By the way this isn’t the first time the OP has showed up, spammed his game, and was never seen from again. Last time he posted threads all over the place and they got deleted.

While they haven’t all been deleted this time around (his thread in the 2D section was deleted), I’m willing to bet he won’t show up again. If that’s the case then it’s a safe bet that he only cared for his game to get attention.

Another major aspect is in the value of the threads. Frosted started with a thread about recent releases, followed it up with critiquing his page, followed that up with the launch and some info on how it turned out based on the way he handled the critique, and will be following it up with a post mortem.

There is a good deal of value there for people wanting to release, and while he is using his game as the focus example the game itself was never truly the main topic of the thread. The critique thread, for example, was about creating steam pages that attract people to your game.

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Damn, If I had known that I wouldnt have bothered offering advice to them! :sweat_smile:

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Didnt know they were spammers. But I know for a fact content like this from other long time mebers have been locked and refered to the WIP section, which is a ghost town.

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Being moved to WIP is a death sentence.

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I donno, as a user of the forum - I generally want to see more actual project content - anything from discussion of production issues to post mortem. As long as self promotion isn’t the main goal.

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Self promotion on a dev only forum?

yeah man, if they didn’t filter out self promo, this entire forum would look like WIP and would be absolutely covered in asset store items.

Like if you look at the Unity3d reddit, it’s all professional devs posting animated gifs of their work acting like they’re hobbyists.

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Ah okey sure. I’m more thinking about us that make actual games

I run on the idea that if someone puts effort into selling me there game via the forums i’m more receptive but “Hey here is my game Store link Store link” is like a slap in the face. But something also gets under my skin when someone is like “Hey do you think red is a good color for my games download button? store link

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What does this even mean?

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How? Why?

I would say thats a artistic style he has choosen, not bad ghraphics per say.

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