I've started a Facebook Community called "That Indie Game You Missed"

Hi everyone, good morning US East Coast. I’ve start a Facebook community for independent developers to pimp out and preview games for the iTunes App Store, Google Play, Samsung App Store, Amazon App Store, PC or Mac based, etc. I am working hard to spread this community to as many eyes as I can. It will be a place to literally spam your game, development insights, etc.

I will be working this week in setting up the URL and the blog on that URL for the official web site. Both of these sites, will work in tandem to expose unheard of indie games.

The official site is now live as well!

http://www.thatindiegameyoumissed.com/

That’s a really sweet initiative. However it’s real use would be to reach the mass of gamers and not only us developers. I guess this will be the hardest part. Really hope, you DO manage to reach as many as you can or connect to well placed network. Might spam you soon with my game though. haha! :slight_smile:

Yep I have to think in a different mindset, outside of the developer community. I will be working hard to spread the news!

This is really cool! I hope it works out and is successful.

Speaking of, how would one actually submit an ‘unseen’ indie game for promotion? Is it just a matter of you looking for cool, underseen games, or is there some other mechanism?

I think there would need to be some kind of standard the games are held under. If any random indie game can be displayed on the page, then it would just be the same thing as the mobile market where every decent game is lost beneath an endless flood of bad ones.

You mean something just like GameJolt?

No offense to GameJolt, but however good your game is, it gets buried within hours - the way to ‘make money’ on GameJolt is to make a whole bunch of games, and spam a lot. That’s why I use it as a beta-testing platform.

Well these links are specifically curated, they have to meet a certain quality standard. It can’t look like crap, it has to play well, and if it’s reviewed by a few people they shouldn’t be horrific reviews about game crashes, etc. The site also ties into the Facebook page, so it also socially networks to all of the people who also like the page. You get more exposure than simply being in the blog itself.

So… are you looking for games that you will then write posts about? Or are you looking to people to write stuff about their own games, then post / link to that content?

@Adrianis - Either or. Both solutions work for me. I initially said I would only talk about completed games, but realized this was a bit short sighted. Today I blogged about a game currently Kickstarting, but it has a LOT implemented and working. They even had a playable beta, so I considered that nearly completed.