I can’t get rid of these jagged shadows projected by my real time directional light. Here is what I’ve tried so far:
- Change the shadow resolution to high (and very high)
- Changed the shadow distance (works, but then shadows don’t project more than a few meters
- Played with the shadow bias, normal bias, and near plane with no success
- Antialiasing didn’t do anything
- Even with simple primitives the shadow quality is poor
Any ideas?