Jagged edges

I don’t get perfectly round spheres. They look jagged and ugly. How do I fix this?

Make spheres with a higher polygon count.

–Eric

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What Eric said… also make sure you have good normals applied to your spheres. And are you using Forward or Deferred rendering? I’ve played some some web player examples that let you switch between forward and deferred and for me switching to deferred made everything jaggy while in forward it was nicely antialiased. I’m sure it had something to do with the particular project but I’m not super familiar with the difference between the two rendering pipelines.

Deferred rendering can’t use hardware AA.

–Eric

I was pretty sure that was the case but I don’t have Pro so I didn’t have a way to test.