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Jahro Console is a brand new plugin for Unity 3D. It strives to provide an amazing development experience by an opportunity to use the console for executing commands in a Unity Editor directly or in a build of an app on a target device.
Jahro Console plugin is designed for different platforms:
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Mobile devices - Launch runtime console in a game.
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Desktop platforms - Mac/Windows.
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Unity Editor - Use console for any project debug.
How it works:
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Install a plugin in your project
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Add custom Jahro Commands to use during runtime.
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Launch a project in the UnityEditor or on a target platform.
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Press the Tilde button in the Editor/Desktop build or four-tap on a mobile device to launch Jahro Console.
Example Jahro Command:
[JahroCommand("easy-peasy")]
public static void EasyPeasyExample()
{
//insert your awesome code here
}
Check User Guide to get more examples!
Tricks:
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Extremely easy to use.
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Undemanding to resources.
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Developer-friendly grouping of commands.
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UX-friendly for everyone: Console and Visual operating modes.
Requirements:
Jahro makes business with Unity 3D software versions: 2019.3.14f1 and higher.
TMPro plugin required.
Features:
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No scene modification required.
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Ready to go after package install.
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Undemanding to resources and light as a feather.
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Access to 10 recent commands.
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No deadly cut off for a particular build.
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Forever alone (or call it single) attribute commands.
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Flexible and separated project and user settings.
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Access to history: entered commands for Console mode and parameter value for Visual mode.
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Convenient work with Enums in Visual mode.
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Possibility to select Assemblies as commands source easily.
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Easy removal from a build without any harm and stress.
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Total customization freedom and anarchy.
Whatever happens, better call Jahro Console!
Visit jahro.io to find more!