hi, i am getting intermittent crashes on my android app. googleplay shows me the following report, but i have no idea what is causing the problem:
java.lang.Error: FATAL EXCEPTION [UnityMain]
Unity version : 4.6.0f3
Device model : LGE Nexus 5
Device fingerprint: google/hammerhead/hammerhead:5.0.1/LRX22C/1602158:user/release-keys
Caused by: java.lang.Error: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000001
Build fingerprint: ‘google/hammerhead/hammerhead:5.0.1/LRX22C/1602158:user/release-keys’
Revision: ‘11’
pid: 20075, tid: 20113, name: UnityMain >>> com.virtualvenuegames.SPD_05a <<<
r0 00000006 r1 00000001 r2 00000001 r3 00000001
r4 8b8bcb60 r5 00000000 r6 8be4a124 r7 8be4a124
r8 8b07c3a0 r9 00000000 sl 8bca1960 fp 000015ed
ip b6f3d828 sp a262d628 lr a2a4f8fc pc a2a4f93c cpsr 32325852
at libunity.0032393c(Native Method)
at libunity.003238f8(Native Method)
at libunity.00320ee8(Native Method)
at libunity.00320d28(Native Method)
at libunity.00337300(Native Method)
at libunity.0031e068(Native Method)
at libunity.00305ca0(Native Method)
at libunity.000bfcb8(Native Method)
at libunity.002913b0(Native Method)
at libunity.00292258(Native Method)
at libunity.00293390(Native Method)
at libunity.002a7a70(Native Method)
at libunity.0029efb4(Native Method)
at libunity.0029d5c8(Native Method)
at libunity.002a1c28(Native Method)
at libunity.002a1004(Native Method)
at libunity.0029e91c(Native Method)
at libunity.002a05cc(Native Method)
at libunity.0029f750(Native Method)
at libunity.003c8a50(Native Method)
at libunity.003d1e38(Native Method)
at data@app@com.0048f2ab(Native Method)