Hi, I’ve been learning Unity based on the Java version of the scripts. However, I also know a bit of C# from my .NET programming days, so switching to a different language wouldn’t be the end of the world for me. Clearly both languages are rather intuitive, but I was wondering if there’s a performance impact or benefit in Unity depending on which language is used for a game. I’d like to concentrate my learning efforts on the language that is going to be most efficient and effective for iOS game development.
Thank you for your advice.
Calixto