Javascript How to Activate/Deactivate GameObject Arrays

I am currently trying to activate an array of game objects that I have assigned in Unity. I have a very simple script that doesn’t do all that I want it to do, however I’m hoping that with this I can learn how to work with arrays. All I want to do is activate the objects in this array.

#pragma strict
var values : GameObject;

function Start () {

//I want to declare that it is active here

}

you should just go through the Array with a for-loop and then activate the gameobjects in the array:

var values : GameObject[];

function Start () {

for(var i = 0;i<values.Length;i++){
  values*.SetActive(true);*

}

}