Jelly behaviour of 2D sprites

Thanks to the help of the new Unity2D tutorial for the character controller and the perfect support from the creator of the great Jelly Sprites plugin (= mrsquare), I could do this : A fantastic and very realistic Jelly behaviour of 2D sprites !
6R

wow where can I find this?

Great stuff!!
I see you’ve used Jelly Sprites to implement this. How would you implement player movement controls (up, down, left, right, jump) through Jelly Sprites?