Hi guys.
Finally finished my first game.
Still to release a paid version for Android and then get it on Iphone/Ipad.
But it’s been quite a trip.
Was hoping to knock something out in about 4 months - 8 months later …
(probably took me as long to polish and tweak as it did to write)
But I was very new to the whole thing so I’m sure the experience will stand me in good stead.
It was a real joy to work with Unity (made creating a seesaw a breeze)
And bigups for Spritemanager2 and all the community forums/tutorials/help.
Any feedback would be gratefully received.
I guess now that I have time to breathe it’s time to start the whole promotion/marketing thing?
Any advice on that would be good too.
D