Jenkins CI and Unity Integration?

Is there somewhat easy step-by-step instruction for CI beginner? I was looking around, and don’t know where to start honestly :slight_smile:

Look at https://wiki.jenkins-ci.org/display/JENKINS/Unity3dBuilder+Plugin

What we did here was set up an editor script, with public static methods we call by commandline to get the Unity builds going.

I had never seen this plugin before though, I’ll definitely check it out… We’ve been struggling here with the lack of console output from unity during builds… This might be just what we needed. :slight_smile:

Thanks for linking it!

Cheers

I created this thread here http://forum.unity3d.com/threads/automating-builds-with-jenkins.319169/ for people here to ask questions about this plugin.