Hey all,
Im working on a game, but my character moves a bit jerkily on the floor of my environment. The environment is a sewer modeled in maya and imported as an .fbx file. The floor is flat, but the player still moves a bit jerkily.
I did a test with a Unity Plane w/ texture and the movement is smooth. I thought the solution might be to remove the mesh collider on the environment and try making planes to collide on, but for some reason I cannot find that component. Does the iPhone not have that sort of control?
Does anyone have any suggestions to solve this jerky movement problem?