Jerky movement in blend tree

@HappyKat78 So I think the issue I was experiencing was due to the way I was updating the parameters. I’m now using this implementation of SetFloat to set my parameters.

public void SetFloat(string name, float value, float dampTime, float deltaTime);

That will smoothly adjust the value causing the animation to blend smoother.

I was under the assumption that the speed the parameters changed at didn’t matter and the blend tree would just do magic and smooth things out.

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