Hi, as the title suggests I’m trying to build something similar to jetpack joyride using unity 2d tools.
I am hoping someone can give me a brief overview of how the coding part of it would work.
Example,
-I know I have to attach the camera to player and constantly move him forward
But I want to know things like, should I move him upwards, with an addforce or just change velocity?
I am also looking into random generation of obstacles and/or backgrounds/floors. Please give me insights on this aswell.